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Boosting is a term used in GoldenEye 007 to describe when an enemy shoots you, causing you to "boost" in the opposite direction in which you were shot, or a nearby explosive has the same effect. Many GoldenEye WRs require a decent number of boosts (of both types) at certain points during the run.

When an enemy hits you head-on, it's called a backboost. This is called a backboost because it impeeds your forward progress, usually costing 1-2 seconds.

Boosting still exists as a phenomenon but is not as significant a factor in Perfect Dark, as they don't knock you very hard. Boosting is almost never relied upon as part of the strategy for PD levels, the exceptions being the Skedar Jump and the entirety of War Agent.