Changes

913 bytes added ,  14:25, 8 November 2022
Added Guides and Recourses
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== History ==
 
== History ==
 
Super Mario Odyssey was added to speedrun.com on September 26, 2017, 1 month before the game officialy came out. Early speedruns were played on game version 1.0.1, and later the functionally identical version 1.1.0 after its release on November 30, 2017, even after it was discovered that the earlier version 1.0.0 was faster due to a version-exclusive trick known as First Moon Skip. On February 21, 2018, version 1.2.0 was made available, which introduced the Luigi's Balloon World minigame and patched numerous glitches, including Sphynx Clip and Turnip Clip, which were used in the Any% run. The introduction of version 1.3.0 on April 25, 2019 made the use of version 1.0.0 obsolete, since although all glitches patched in version 1.2.0 remained patched, version 1.3.0 features significantly faster load times than any previous version, offsetting the time lost to the glitches being patched. [https://www.speedrun.com/user/_Mitch _Mitch] would get the first time under 58 minutes on July 27, 2020 with a 57:54.<ref>https://smo-speedrun.fandom.com/wiki/Any%25</ref> The current record (As of 11/8/2022) is by [https://www.speedrun.com/user/Tyron18 Tyron18] with a time of 56m 55s [https://www.speedrun.com/smo/run/y4q8jp3m here].
 
Super Mario Odyssey was added to speedrun.com on September 26, 2017, 1 month before the game officialy came out. Early speedruns were played on game version 1.0.1, and later the functionally identical version 1.1.0 after its release on November 30, 2017, even after it was discovered that the earlier version 1.0.0 was faster due to a version-exclusive trick known as First Moon Skip. On February 21, 2018, version 1.2.0 was made available, which introduced the Luigi's Balloon World minigame and patched numerous glitches, including Sphynx Clip and Turnip Clip, which were used in the Any% run. The introduction of version 1.3.0 on April 25, 2019 made the use of version 1.0.0 obsolete, since although all glitches patched in version 1.2.0 remained patched, version 1.3.0 features significantly faster load times than any previous version, offsetting the time lost to the glitches being patched. [https://www.speedrun.com/user/_Mitch _Mitch] would get the first time under 58 minutes on July 27, 2020 with a 57:54.<ref>https://smo-speedrun.fandom.com/wiki/Any%25</ref> The current record (As of 11/8/2022) is by [https://www.speedrun.com/user/Tyron18 Tyron18] with a time of 56m 55s [https://www.speedrun.com/smo/run/y4q8jp3m here].
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== Guides/Recourses ==
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=== Guides ===
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[https://docs.google.com/spreadsheets/d/1OBCcowBCHOL7LOcI8_gGFUpkRFs72MeiHFJxl92Fw10/edit#gid=0 Super Mario Odyssey any% routes.]
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=== Recourses ===
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==== Tools ====
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[https://docs.google.com/spreadsheets/d/1cwB7H0kn9gMwo9Wx7DgzaZKMY-BQlifWT8poQz8HudE/edit#gid=1627971088 Best Theoretical Time Spreadsheet]
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[https://docs.google.com/spreadsheets/d/1tXeQcBRnHSoUhTzh-3ujDbN5ol86AymDGKBONI6lIXI/edit#gid=1832587338 Community Sum Of Best]
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[https://www.youtube.com/watch?v=gj3C2GxShI8 Super Mario Odyssey Fadeout Autosplitter Setup Video]
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[https://mkwrs.com/smo/ Super Mario Odyssey Minigame World Records Leaderboard]
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[https://docs.google.com/spreadsheets/d/1ROdtNjkyCI2XXNAjooEebY9K5sNWJB5iqokIvjQTh2s/edit#gid=1186819168 World Record Progression]
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==== Saves ====
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[https://www.speedrun.com/resourceasset/jb54o Save Files]
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<ref>https://www.speedrun.com/smo/resources</ref>
    
== References ==
 
== References ==