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Difference between revisions of "User:Mental-health-assessment8581"
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;Course: Variation of 2lap/3lap/5lap/7lap. | ;Course: Variation of 2lap/3lap/5lap/7lap. | ||
;flap/Fastlap: Amount of time it takes to complete a single lap. | ;flap/Fastlap: Amount of time it takes to complete a single lap. | ||
− | ;God: the highest and hardest of the set of | + | ;God: the highest and hardest of the set of standards to achieve. 'God' is used as a symbol of how superhuman the effort and skill required in achieving the standard are. |
;GP/Grand Prix: The main mode in Mario Kart. | ;GP/Grand Prix: The main mode in Mario Kart. | ||
;Kartlength: The length of the kart, often used to measure distance in Mario Kart. | ;Kartlength: The length of the kart, often used to measure distance in Mario Kart. |
Revision as of 23:16, 9 July 2006
Terminology used in the world of Mario Kart time trials competition. This page covers the terminology in all Mario Kart games, Super Mario Kart, Mario Kart 64, Mario Kart Super Circuit, Mario Kart: Double Dash!!, and Mario Kart DS.
General Terms
- 1lap
- Variation of flap.
- 3lap
- Amount of time it takes to complete the entire race on most races, except for SMK tracks, MKSC extra tracks, Wario Colosseum and Baby Park.
- 5lap
- Amount of time it takes to complete the entire race on SMK tracks, MKSC Extra tracks, and the MKDS Baby Park remake.
- AF
- Abbreviation of Average Finish.
- Average Finish
- The average rank of all a player's times in a game.
- Avg Fin
- abbreviation of Average Finish.
- Course
- Variation of 2lap/3lap/5lap/7lap.
- flap/Fastlap
- Amount of time it takes to complete a single lap.
- God
- the highest and hardest of the set of standards to achieve. 'God' is used as a symbol of how superhuman the effort and skill required in achieving the standard are.
- GP/Grand Prix
- The main mode in Mario Kart.
- Kartlength
- The length of the kart, often used to measure distance in Mario Kart.
- MT/Mini-turbo
- Getting a speed boost after power sliding. Can be done facing the right-hand side (R-MT or Right Facing MT) and to the left-hand side. (L-MT or Left Facing MT)
- Non-SC/Non-shortcut
- Not using shortcuts.
- NPR/New personal record (not commonly used).
- NTSC
- The system used in the Americas and Japan that runs at 60Hz.
- NTSCer
- One who plays on an NTSC system.
- NWR
- New world record (not commonly used).
- PAL
- The system used in Europe, Asia (except for Japan), and Australia that runs at 50Hz. In MK64, PAL times are divided by 1.2024 to determine the equivalent NTSC time.
- PALie
- One who plays on a PAL system.
- PL
- Player's List.
- POM/Player of the Month
- An award given to the fastest improver of the month.
- POQ/Player of the Quarter
- An award given to the fastest improver of the quarter.
- POS/Player of the Season
- An award given to the fastest improver of the season.
- POW/Player of the Week
- An award given to the fastest improver of the week.
- [[POY]/Player of the Year
- An award given to the fastest improver of the year.
- PR/Personal Record
- A person's fastest course or lap for a certain track.
- PRB
- Prolonged rocket boost: A glitch used to drive offroad without speed loss.
- SC/Shortcut
- Jumping over a wall or fence or using lakitu to skip part of the track. Routes that were clearly intended, for example the tunnel in Koopa Troopa Beach or jumping over unobstructed gaps is not a shortcut.
- Shroom/Mushroom
- Speed boost items you can use during the race. You get none in SMK, 3 in MK64 and MKSC, 2 in MKDD, and 1, 2, or 3 depending on your kart choice in MKDS.
- Shroomslide
- Sliding while shrooming.
- Snaking
- Variation of SSMT.
- SR
- Site Record: The fastest 3lap or flap that has been submitted to a certain site.
- SSMT
- Straight stretch mini-turbo: Doing a mini-turbo on a straightaway.
- Standard
- A set time needed to achieve a certain rank.
- Strat
- Strategy.
- TT
- Time Trials
- WR/World Record
- The fastest course or lap driven by anyone for a certain track.
- Vs./Versus Mode
- A mode where multiple players can play against each other.
- Zipper
- A yellow and red strip (usually pointing in an arrow shape) which gives you a boost as powerful as a shroom (see shroom).
Super Mario Kart
- NBT/New Boosting Technique
- Using a boost to drive offroad without speed loss.
- Non-NBT
- Not using NBTs.
Mario Kart 64
- AB-spin
- Pressing A+B+left or right while standing still to quickly spin around.
- Dexghost
- A ghost saved on your computer by using a dexdrive.
- Everettstart (MK64)
- A trick used to save 0.01 at the beginning of a race.
- Mylestyle
- A shortcut in Luigi Raceway.
- POS
- Player of the Season: An award given to the fastest improver of the season.
- Spinies
- Term used to describe the black shaped things on Yoshi Valley.
- Spiral
- The fully circular turn with the star in the middle in Rainbow Road.
- Tran
- Sticking to the road as you go down the steep slope in Rainbow Road. Also sometimes used with slopes in other races.
Mario Kart Super Circuit
- Blue Boost
- Boost gained by holding a slide long enough that when you straighten up you gain a visible boost.
- Tricking or Ticking
- A method of shrooming into a stationary part of the track (wall/block etc) and then letting go of the gas, you will continue at full speed and can cross terrains without losing speed.
Mario Kart: Double Dash!!
- 2lap
- Amount of time it takes to complete the entire race in Wario Colosseum.
- 7lap
- Amount of time it takes to complete the entire race in Baby Park.
- 50Hz
- Only available on a PAL system, and runs at a frame rate of 25fps, so the game runs slower than in 60Hz.
- 60Hz
- Available on both NTSC and PAL systems, and runs at a frame rate of 29.97fps, the speed the game was meant to be played at.
- Straight MT
- An MT where you release the gas button just after the turbo is released. This will cause you to continue drifting in the direction that you were sliding, allowing for perfectly straight MTs.
Mario Kart DS
- PRB/Prolonged rocket boost
- A glitch used to drive offroad without speed loss.