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Difference between revisions of "User:Deutschessprachdiplom7903"

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'''World Record - 1:25'''
 
'''World Record - 1:25'''
  
The current WR-strategy on [[Agent]] is Goldeneye's most inconsistent. It involves luring two guards to the glass door instead of three (as on the harder difficulties). The odds of getting adequate animations from both guards (very unlikely), preventing them from getting stuck on the mainframe (which happens 90% of the time) AND get them to open the glass door is EXTREMELY rare. Besides all that, the two guards will likely spot you once you're leaving the glass door, making the door-opening by the guards all the more impossible.
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The current WR-strategy on [[Agent]] is Goldeneye's most inconsistent. It involves luring two guards to the glass door instead of three (as on the harder difficulties). The odds of getting adequate animations from both guards (very unlikely), preventing them from getting stuck on the mainframe (which happens 90% of the time) AND get them to open the glass door is EXTREMELY rare. All those factors taking into account, the two guards will likely spot you once you're leaving the glass door, making the door-opening by the guards all the more impossible.
  
 
Only 5 players so far have successfully executed the WR strat.
 
Only 5 players so far have successfully executed the WR strat.

Revision as of 15:43, 14 October 2013

File:Aztec.png
Aztec Complex

Aztec (Part i of Mission 8: Teotihuaca'n) is the nineteenth level in GoldenEye 007. The formal name of this level is Aztec Complex. It is generally thought to be the most difficult of the 20 levels. However, to experienced speed runners this level is no problem. Speedrunning-wise, Caverns 00 Agent (non-JAP) is arguably even harder to survive on.

Agent

World Record - 1:25

The current WR-strategy on Agent is Goldeneye's most inconsistent. It involves luring two guards to the glass door instead of three (as on the harder difficulties). The odds of getting adequate animations from both guards (very unlikely), preventing them from getting stuck on the mainframe (which happens 90% of the time) AND get them to open the glass door is EXTREMELY rare. All those factors taking into account, the two guards will likely spot you once you're leaving the glass door, making the door-opening by the guards all the more impossible.

Only 5 players so far have successfully executed the WR strat.

Secret Agent

World Record - 1:35

00 Agent

World Record - 1:39

LTK

DLTK

External Links

Template:GoldenEye 007 solo missions