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world record time/video update
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'''Bunker 2''' (Part ii of Mission 5: Servernaya) is the ninth level in [[GoldenEye 007]].
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'''Bunker 2''' (Part ii of Mission 5: Servernaya) is the ninth level in [[GoldenEye 007]]. This is the only level that uses the watch magnet attract.
    
== Agent ==
 
== Agent ==
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Take the stairs to your left, continuing in right strafe, and open the double doors to the tape from far away as you can. Hopefully it opened, and the guards inside did not open it first resulting in the door being closed instead. Grab the tape in left strafe now, which you changed to as you entered the room, then exit in right strafe. Here is what makes 23 so much harder then 24 now. You need the keycard guard to be basically right at the intersection coming up, which happens about 0.10% of the time. He needs to be killed very fast (first burst of KF7) then you go down the stairs and run to the glass doors. upon opening the glass doors, you want to switch weapons back to Klobbs to warp it, and it really helps if you are boosted through fast. Continue to the exit switching back to the KF7, then open the end door and switch back to 2x Klobb for the last warp.
 
Take the stairs to your left, continuing in right strafe, and open the double doors to the tape from far away as you can. Hopefully it opened, and the guards inside did not open it first resulting in the door being closed instead. Grab the tape in left strafe now, which you changed to as you entered the room, then exit in right strafe. Here is what makes 23 so much harder then 24 now. You need the keycard guard to be basically right at the intersection coming up, which happens about 0.10% of the time. He needs to be killed very fast (first burst of KF7) then you go down the stairs and run to the glass doors. upon opening the glass doors, you want to switch weapons back to Klobbs to warp it, and it really helps if you are boosted through fast. Continue to the exit switching back to the KF7, then open the end door and switch back to 2x Klobb for the last warp.
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*World Record Video: [http://www.youtube.com/watch?v=YmLm4pmNm1w Marc Rützou - Bunker 2 Agent 0:23]
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*World Record Video: [https://www.youtube.com/watch?v=YmLm4pmNm1w Marc Rützou - Bunker 2 Agent 0:23]
    
== Secret Agent ==
 
== Secret Agent ==
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'''World Record - 0:44'''
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'''World Record - 0:42'''
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'''Target Time - 0:44'''
    
Something to keep in mind: constant strafing is being used the ''whole time'', except when taking out cameras and keycard guards.
 
Something to keep in mind: constant strafing is being used the ''whole time'', except when taking out cameras and keycard guards.
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1.2 users should be starting with looking down 45 degrees before pausing resulting in a faster pause and unpause.
 
1.2 users should be starting with looking down 45 degrees before pausing resulting in a faster pause and unpause.
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Soon as you start pause, select watch magnet, unpause, press z and get the key quickly.  
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As soon as you start pause, select watch magnet, unpause, press z and get the key quickly.  
    
Never stop pressing up while waiting for the key so you maintain full speed (1.1 users should be adjusting to 45 degree lookdown at this point), open the cell and exit quickly. With proper timing start holding z for the first slap then slap him again, he dies and open Natalya cell then quickly exit the jail area.
 
Never stop pressing up while waiting for the key so you maintain full speed (1.1 users should be adjusting to 45 degree lookdown at this point), open the cell and exit quickly. With proper timing start holding z for the first slap then slap him again, he dies and open Natalya cell then quickly exit the jail area.
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Switch your weapon to throwing knives which you picked up leaving the cell. (If you didn't pick them up, then this means that you left too slowly or at a bad angle which isn't optimal for speed). Hold your throwing knife and aim at the head of the guard who your about to pass at the open double doors ahead and try to kill him on the strafe getting his ammo. After you throw your knife you're going to switch to KF7 and still in full right strafe charge down the hallway at the double Klobbed guard at the end.  
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Switch your weapon to throwing knives which you picked up leaving the cell. (If you didn't pick them up, then this means that you left too slowly or at a bad angle which isn't optimal for speed). Hold your throwing knife and aim at the head of the guard who you are about to pass at the open double doors ahead and try to kill him on the strafe getting his ammo. After you throw your knife you're going to switch to KF7 and still in full right strafe charge down the hallway at the double Klobd guard at the end.  
    
Once you are very close to him shoot 3-6 rounds at him, so he dies as you're passing him and you will get both Klobbs and a keycard. (If you shoot him from afar his weapons will scatter) If he backboosted you, which he will do about 50% of the time you may want to restart or you may not. If he backboosted you multiple times, definitely restart.
 
Once you are very close to him shoot 3-6 rounds at him, so he dies as you're passing him and you will get both Klobbs and a keycard. (If you shoot him from afar his weapons will scatter) If he backboosted you, which he will do about 50% of the time you may want to restart or you may not. If he backboosted you multiple times, definitely restart.
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Now at the staircase, switch your weapon from Klobbs to KF7, and walk out so you're lined up with the far camera at the very far end of the room. Shoot as you charge it, hopefully it blows up. Approaching the glass doors in full right strafe open them, switch weapon back to Klobbs to warp it, switch your weapon back to KF7, and back to Klobbs for the final warp at the end of the tunnel.
 
Now at the staircase, switch your weapon from Klobbs to KF7, and walk out so you're lined up with the far camera at the very far end of the room. Shoot as you charge it, hopefully it blows up. Approaching the glass doors in full right strafe open them, switch weapon back to Klobbs to warp it, switch your weapon back to KF7, and back to Klobbs for the final warp at the end of the tunnel.
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*World Record Video: [http://www.youtube.com/watch?v=feVS7NON8AA David Clemens - Bunker 2 Secret Agent 0:44]
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*Target Video: [https://www.youtube.com/watch?v=feVS7NON8AA David Clemens - Bunker 2 Secret Agent 0:44]
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*World Record Video: [https://www.youtube.com/watch?v=Z4Ri0PYAW7s Rayan I. - Bunker 2 Secret Agent 0:42]
    
== 00 Agent ==
 
== 00 Agent ==
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'''World Record - 0:54'''
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'''World Record - 0:53'''
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'''Target Time - 0:54'''
    
Cut both cinemas right away, and start out the same as SA. 2 slaps first guard, then take out the throwing knives. Knife the next guard you see in the hall, in the back. If you hit his limb you wont pick up his ammo. Also, you can slap him, which guarantees he dies, but can be a bit more inconsistent. Now take out your KF7, and strafe down the hall, without turning to the left. You will see a beam on the right wall, and right as you reach it, fire 9 bullets while spinning in a circle. Do NOT start shooting before you reach this beam, or it will mess things up later on. Sometimes there will be a few Klobb guards around this area which bode very annoying backboosts, so try and shoot the one that opens the door as you shoot these 9 bullets, injuring him and avoiding a hit. Now, after firing 9 shots, turn around and take a right down the hall you passed earlier, and avoid guards. Take a left, up the stairs, and enter the next room you see on your left. Shoot 3 bullets (no more!) at this KF7 guard in here, take his ammo and while you take his ammo, open the door, turn around and pick the tape up. Turn back around and enter the doorway. Now this next part is extremely important. Look up at the first cam in front of you, and hesitate just a bit before shooting it, don't shoot it right away! I am talking maybe .4 or so of a wait. Now if you hit it successfully, open the next door and turn to the left, and shoot 3 bullets at the 2nd cam. If you did everything properly, and weren't very slow or didn't shoot the first cam too fast, there will be a Klobb guard that opens this door in front of you. Shoot the remaining 2 bullets of your clip at him and make them count (hit his chest or his head if he ducks down), and take his stuff.  
 
Cut both cinemas right away, and start out the same as SA. 2 slaps first guard, then take out the throwing knives. Knife the next guard you see in the hall, in the back. If you hit his limb you wont pick up his ammo. Also, you can slap him, which guarantees he dies, but can be a bit more inconsistent. Now take out your KF7, and strafe down the hall, without turning to the left. You will see a beam on the right wall, and right as you reach it, fire 9 bullets while spinning in a circle. Do NOT start shooting before you reach this beam, or it will mess things up later on. Sometimes there will be a few Klobb guards around this area which bode very annoying backboosts, so try and shoot the one that opens the door as you shoot these 9 bullets, injuring him and avoiding a hit. Now, after firing 9 shots, turn around and take a right down the hall you passed earlier, and avoid guards. Take a left, up the stairs, and enter the next room you see on your left. Shoot 3 bullets (no more!) at this KF7 guard in here, take his ammo and while you take his ammo, open the door, turn around and pick the tape up. Turn back around and enter the doorway. Now this next part is extremely important. Look up at the first cam in front of you, and hesitate just a bit before shooting it, don't shoot it right away! I am talking maybe .4 or so of a wait. Now if you hit it successfully, open the next door and turn to the left, and shoot 3 bullets at the 2nd cam. If you did everything properly, and weren't very slow or didn't shoot the first cam too fast, there will be a Klobb guard that opens this door in front of you. Shoot the remaining 2 bullets of your clip at him and make them count (hit his chest or his head if he ducks down), and take his stuff.  
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Strafe into the center of this room, so you can see the last camera, and while running forward shoot at it and hope you somehow take it out. This camera is extremely inconsistent especially with the annoying glass door guards shooting at you and backboosting you, but you will get it maybe 1/8 runs. So expect a lot of failed runs just because of the last cam. If you hit it (and for 58 you want to hit it within the first 3 bullets), in left strafe approach the glass door, open it while holding full speed, and change to right as you enter the door. You might want to change guns to prevent stuckage on it. Changing guns really isn't necessary, but it can help if you slightly warp through it. Now go down this hall, hopefully getting a boost, and warp the exit door by backswitching from KF7 to Klobbs. This warp can be a bit annoying since the level sometimes doesn't lag enough.
 
Strafe into the center of this room, so you can see the last camera, and while running forward shoot at it and hope you somehow take it out. This camera is extremely inconsistent especially with the annoying glass door guards shooting at you and backboosting you, but you will get it maybe 1/8 runs. So expect a lot of failed runs just because of the last cam. If you hit it (and for 58 you want to hit it within the first 3 bullets), in left strafe approach the glass door, open it while holding full speed, and change to right as you enter the door. You might want to change guns to prevent stuckage on it. Changing guns really isn't necessary, but it can help if you slightly warp through it. Now go down this hall, hopefully getting a boost, and warp the exit door by backswitching from KF7 to Klobbs. This warp can be a bit annoying since the level sometimes doesn't lag enough.
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*World Record Video: [http://www.youtube.com/watch?v=ULzx5TKFpXs Rayan Isran - Bunker 2 00 Agent 0:54]
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*Target Video: [https://www.youtube.com/watch?v=ULzx5TKFpXs Rayan Isran - Bunker 2 00 Agent 0:54]
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*World Record Video: [https://www.youtube.com/watch?v=BS7DNypJ584 Ludovic Begon - Bunker 2 00 Agent 0:53]
    
== LTK ==
 
== LTK ==

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