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618 bytes removed ,  10:17, 4 July 2021
move LTK,DLTK content to tutorial section
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; [[Frigate Engine Room Grenade Throw|Engine Room Grenade Throw]]
 
; [[Frigate Engine Room Grenade Throw|Engine Room Grenade Throw]]
 
: Very much a theoretical strategy. The idea is to follow the SA route but skip the bug throw, then throw a nade down into the engine room to release the hostage down there. Killing the taker without killing the hostage is quite precise - there's no spot that the grenade can nestle into to do this. The bug would have to be leaned onto the helicopter later, which is not confirmed as possible.
 
: Very much a theoretical strategy. The idea is to follow the SA route but skip the bug throw, then throw a nade down into the engine room to release the hostage down there. Killing the taker without killing the hostage is quite precise - there's no spot that the grenade can nestle into to do this. The bug would have to be leaned onto the helicopter later, which is not confirmed as possible.
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=== LTK ===
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One of the more popular levels on the LTK mode, this is also one of the easiest. A completion shouldn't take more than just a few tries. The current WR of 1:13 is rock solid although not maxed.
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=== DTLK ===
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Just a handful of levels are easier than Frigate on DLTK ([[Runway]], [[Surface 2]], [[Archives]] and, arguably, [[Facility]]). Completing the level shouldn't be a big deal at all. Speedrunning the level can be devastating though, as hostages don't exactly cooperate all the time. The WR strat requires a guard to pull a grenade. The current record of 1:49 is, just as the LTK WR, rock solid. 
      
== Misconceptions ==
 
== Misconceptions ==

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