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Difference between revisions of "What Are The Downsides Of Using Artificial Intelligence In The Classroom"
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#* If the thwomps close their eyes and stop moving, it means you are too far away. If this happens, start over and try again. | #* If the thwomps close their eyes and stop moving, it means you are too far away. If this happens, start over and try again. | ||
# Wait until the time that you would normally pass this point on lap 3 (~1:25 at WR pace). | # Wait until the time that you would normally pass this point on lap 3 (~1:25 at WR pace). | ||
− | # Carefully finish the race to create a ghost. | + | # Carefully finish the race without hitting any more thwomps or falling off the track, to create a ghost (and save the ghost if you have a Controller Pak). |
== Non-Shortcut 3lap == | == Non-Shortcut 3lap == |
Revision as of 23:46, 23 August 2008
File:MK64bc.jpg
Bowser's Castle
Bowser's Castle (BC) is Mario Kart 64's twelfth course, and Star Cup's fourth course.
Creating the ghost
By creating a ghost, you can prevent two of the thwomps from chasing you. To create the thwomp:
- Use all 3 shrooms to reach the large thwomp room as fast as possible.
- After going around the left-hand corner, drive straight into the room until you reach the wall.
- Turn around and position yourself as shown in the picture. Within a few seconds, the thwomps will begin moving back and forth and stomping the ground within that small part of the room.
- If the thwomps close their eyes and stop moving, it means you are too far away. If this happens, start over and try again.
- Wait until the time that you would normally pass this point on lap 3 (~1:25 at WR pace).
- Carefully finish the race without hitting any more thwomps or falling off the track, to create a ghost (and save the ghost if you have a Controller Pak).
Non-Shortcut 3lap
Strat here.
Non-Shortcut flap
Strat here.