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== Agent ==
== Agent ==
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Strat here.
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'''World Record Strat - 1:15'''
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Start the level anytime you want (watching the animation won't make any difference on the position of the [[disguise]] woman), with a left [[strafe]]. You should line yourself to shoot the guard on the way. His position is random, so you must slightly look around, to run straight forward as much as possible. When you get close, shoot him and get the [[Dragon]]. The strafe now is very important - you should pass very close to the wall, or you're gonna lose a tenth or two, which will make difference on your door TT. Anyway, just do a smooth strafe and go for the disguise. When you get close enough to the girl, shoot and change to right strafe as soon as possible. On this part, you can either run through the woman, or turn earlier and hope that she throws the diguise towards your direction. With the 2nd option you're gonna save like 0.1~0.2s, but that's not worth it for it's consistency. So just learn a way that you get the disguise all the time.
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So, you're on the way back now. If you're lucky, guards are going to give you one or even two (!) boosts after you get the disguise. That's preety rare, tho. Anyway, the strafe here is VERY important (again). After a while, you'll learn how to do a very good line, without stucking on those weird walls to the right. Also, you should turn right as soon as you get out of the tunnel, even if you turn more than what's needed - it's better to make a mistake by turning more than turning less. Just run to the door, and when you just pass the wall before the door, turn right and press B (Karl does this on his vid, it saves a little time), and pause. [[TT]]: 19.8~20.2 seconds. Worst than this, restart.
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Select the disguise, and unpause. Now you gotta hope for a nice bitch talk. As soon as possible, enter the room and go to the right (totally, like 90 degrees). If you did it correct, the lady will start talking very fast. If she takes too much time to talk, restart. Don't stop running, and go to the door. Hold your strafe on it (watch Bryan's vid for this), and press B when you feel like the door is unlocked. You gotta know that you can open it like 0.2 or 0.3 before the bitch says her 2nd speech, so time it well. Hurray, you opened the door! Get past to it as fast as you can. Now, it's just left strafe before the [[drugspy]] part. Select your Dragon on the way. When you get close to that corridor that leads to the lift, turn a little to the right, throw your Dragon (2nd function) and pause. TT: 34.2~34.7
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Select the drugspy. It's a tricky part now. When the drugspy is "opening", you CAN strafe and turn, but you won't see what's happening. So, basically, right after you unpause, start right strafing and turn a little to the left. After a while, you'll master this, and when the drugspy screen appears, you'll be going in right strafe, very close to the left wall. Just keep the strafe and press B on the lift ASAP, pause and unselect the drugspy. You're back to Jo now.
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Run with left strafe, and pass through your Dragon, in a way so that you get boosted (more than backboosted). Two things can happen now, depending of the place where your Dragon landed.
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# 1. This happens when you throw it more to the left (closer to the corner): the explosion will only destroy the glass on top of you, and won't kill the [[K7 Avenger]] guard there.
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# 2. If you threw it more to the right: the explosion will break the glass AND kill the K7 guard.
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Second option is better, because disarming that guard can be a pain sometimes. In any way, run to the stairs, change to right strafe to go up, and then change to left again, so you can press B on the terminal. Do it, then disarm the K7 guard or get the weapon on the floor, depending of what happened. When you get through the broken glass, change to right strafe in the air, and run to the lift. Press B to close it, while getting your drugspy back.
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Ok, if you did everything correctly, you're on track to 1:15. A good end here is essencial. Basically, you should line yourself, so that when the lift door open, you have a perfect aim on the panel. Each person has your way to do this, but the most consistent and easy to learn goes like this:
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Get your K7 up. Look as much as possible to the floor. Go backwards and lean on the wall behind you. Now, take a look at [http://img102.imageshack.us/img102/7793/pdxi6.jpg this pic], it's a frustrating try to replicate the lift floor. Aim to spot number 1 (in the middle of that square line), and, without moving, aim to spot number 2 (I should have drawn it in another perspective :p). Now, aim up. There's no parameter for this, though. Anyway, now go forward and lean on the lift door (careful to not get stuck on it). When the door open, start pausing until you see the panel. If you positioned yourself correctly, your aim should be right on the panel. TT for pausing: 1:04.4~1:04.9
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Start shooting! The panel should've been destroyed very quickly. Run like crazy, and enter into the laser section. I don't know how to explain this part (someone edit later if needed), but it doesn't take much time to master.
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Congratulations on your 1:15!
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* '''World Record Video''': [http://video.google.com/videoplay?docid=2409718715111629331 Sim Threat - Air Base - A - 1:15] ([http://www.thengamer.com/PD/10-Air%20Base/Sim%20Threat%20-%20Air%20Base%20-%20A%20-%20115.wmv Download!])
* '''World Record Video''': [http://video.google.com/videoplay?docid=2409718715111629331 Sim Threat - Air Base - A - 1:15] ([http://www.thengamer.com/PD/10-Air%20Base/Sim%20Threat%20-%20Air%20Base%20-%20A%20-%20115.wmv Download!])