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100 bytes removed ,  11:32, 15 July 2006
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'''World Record Strat - 1:18'''
 
'''World Record Strat - 1:18'''
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EDIT - The WR has recently been improved to 1:17 by Ilari Pekkala!  No strat is currently availible, though it hardly differs from this one.  A vid of the run is linked below.
      
Start out in left strafe and as soon as you can turn right just a little bit so that you will make it to the bridge without hitting any walls. About 25% of the time, the first guard will give you a boost. Now stay in left strafe and make a few quick right turns to get into the tunnel. It's best to ignore the two guards in here, and stay as close as possible to the right wall without letting it slow you down. The guard on the right here is a pain, and will give you a backboost about 30% of the time.
 
Start out in left strafe and as soon as you can turn right just a little bit so that you will make it to the bridge without hitting any walls. About 25% of the time, the first guard will give you a boost. Now stay in left strafe and make a few quick right turns to get into the tunnel. It's best to ignore the two guards in here, and stay as close as possible to the right wall without letting it slow you down. The guard on the right here is a pain, and will give you a backboost about 30% of the time.
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Anyway, keep left strafing across this open area. The gate immediately after the first alarm should be well off of the screen to the left. Keep strafing without changing your angle until you see the pillar type things right before the roller door on the hut there. At this point, swing to the left, stop strafing and take out the first alarm while running forward. If you're using 1.1, and you're having trouble aiming at the alarm while on the run, I suggest adjusting your aim by strafing either left or right rather than moving the control stick. It's best however if you learn to line up the first alarm immediately after you come out of left strafe.
 
Anyway, keep left strafing across this open area. The gate immediately after the first alarm should be well off of the screen to the left. Keep strafing without changing your angle until you see the pillar type things right before the roller door on the hut there. At this point, swing to the left, stop strafing and take out the first alarm while running forward. If you're using 1.1, and you're having trouble aiming at the alarm while on the run, I suggest adjusting your aim by strafing either left or right rather than moving the control stick. It's best however if you learn to line up the first alarm immediately after you come out of left strafe.
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Sometimes (15%) the guard that is over by the tower will shoot you as you are making your shots on this alarm, thus screwing up your forward path towards the alarm. If he does this, restart. If you destroy the alarm in 5 shots, great, but I usually like to fire off the last 2 anyway rather than reloading, because that way it will be easier to open the gate up ahead if you only have to press B once, rather than twice counting a reload. Stay in left strafe as you open and go through the gate, and afterwards left strafe toward the center of the path that leads up to the next gate that has the lock on it. Before you actually reach the center of the path, though, come out of left strafe and nail the lock in 1 or 2 shots while keeping your forward speed. Immediately after taking out the lock, switch back to left strafe and open the gate in full left strafe.
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Sometimes (15%) the guard that is over by the tower will shoot you as you are making your shots on this alarm, thus screwing up your forward path towards the alarm. If he does this, restart. If you destroy the alarm in 5 shots, great, but I usually like to fire off the last 2 anyway rather than reloading, because that way it will be easier to open the gate up ahead if you only have to press B once, rather than twice counting a reload. Stay in left strafe as you open and go through the gate, and afterwards left strafe toward the center of the path that leads up to the next gate that has the lock on it. In order to get 1:17, you must shoot this lock off on strafe.  Keep in left strafe, and go the the left 1/3rd of the gate.  Look up about 15 degrees, and as you approach the gate, fire.  Press B, and hopefully you will get through.  If not, pause out and ideally you want to see a time of 38 or 39 seconds to have a shot at the WR.
    
On the dam itself, try and make as much of a straight line as possible between where you are and the first hut, but be careful not to get stuck against the left side of the dam (the side you can't see). While running, make sure you point your gun up a little bit so that you won't have to aim vertically once you reach the alarms.
 
On the dam itself, try and make as much of a straight line as possible between where you are and the first hut, but be careful not to get stuck against the left side of the dam (the side you can't see). While running, make sure you point your gun up a little bit so that you won't have to aim vertically once you reach the alarms.
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