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'''Caverns''' is the seventeenth level in [[GoldenEye 007]].
'''Caverns''' is the seventeenth level in [[GoldenEye 007]].
== Agent ==
== Agent ==
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'''Caverns Agent: World Record Strat - Written by Luke Szklarz'''
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'''World Record Strat - 1:03'''
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THE PREAMBLE...
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"Ok, lets all agree that 1:03 is a poor time for this level and we should all be setting our minds on the elusive 1:02. Anyone who complains about unfair ratios when attempting 1:03 is full of crap, because people have many 1:0 1:03's and the awesome 1:1 1:03... Anyways! If your going to have any chance at achieving 1:03, let alone 1:02, you'll have to get into the actual strategy *clears throat* here we go!"
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THE STRAT...
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The start here is VERY important. First decide if you rather exit the elevator on right strafe or left strafe. Left is easier because you can see where your going better, but right eliminates changing strafe on the catwalk which saves a few tenths, so its up to you. If you want the fastest starts, imediately exit the cinema, open the door as the screen is fading in, and switch to mines for a quick warp - as you turn into your strafe. LOOK AHEAD as you take this corner and continue through the door, aim slightly right to avoid getting stuck by guard. If you dont make it out of this room you should always be getting 0:05 pause outs.
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The start here is VERY important. First decide if you rather exit the elevator on right strafe or left strafe. Left is easier because you can see where your going better, but right eliminates changing strafe on the catwalk, so its up to you. If you want the fastest starts, imediately exit the cinema, open the door as the screen is fading in, and switch to mines for a quick warp - as you turn into your strafe. LOOK AHEAD as you take this corner and continue through the door, aim slightly right to avoid getting stuck by guard. If you dont make it out of this room you should always be getting 0:05 pause outs.
As you take the right turn down the stairs, back switch to ZMG if you did the mine warp, otherwise continue with the gun. (small things like changing weapons is up to the player). Around the bend in the catwalk - changing strafe if you start on left, and maintaining a horizontal angle always! THE GAY GUARD: this guy standing before the HARD bend, is very gay and likes to backboost you. Shoot him fast if you must, just dont get shot. This bend takes practice: keep close to the walls and turn fast and sharp. Stay level with the final bit of catwalk before turning a sharp right through the door, out onto the spiral of DOOM!!!
As you take the right turn down the stairs, back switch to ZMG if you did the mine warp, otherwise continue with the gun. (small things like changing weapons is up to the player). Around the bend in the catwalk - changing strafe if you start on left, and maintaining a horizontal angle always! THE GAY GUARD: this guy standing before the HARD bend, is very gay and likes to backboost you. Shoot him fast if you must, just dont get shot. This bend takes practice: keep close to the walls and turn fast and sharp. Stay level with the final bit of catwalk before turning a sharp right through the door, out onto the spiral of DOOM!!!