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==3 Lap==
 
==3 Lap==
The best kart is usually the Toad Kart. MT twice while driving around the grass patches, and three times around the next corner. Mini-turbo once more before reaching the cannon.
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When landing on the mountain, get an MT ready (but do not release it), while sliding towards the wall on the right-hand side. When right up against the wall, release the MT. Stay to the right while going down the mountain, and try to do as many mini-turbos as possible, but only release them on flat ground (not in the air).
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37.1 -36.6 -36.6 = 1.50.1
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''High Hero and low Expert''
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Stay to the right (avoiding the bumps) untill the bumps stop, then quickly cut across to the left while getting an MT ready. Realese it when you are at the far left side of the track, and do one more MT before the mountain road becomes the dirt road.
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'''0 SHROOMERS'''
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Slide as close to the fence as possible around the next corner without touching it. Do not do any MTs, when you reach the next corner again slide as close as possible to the fence without touching it. As soon as you pass the fence, immediately slide towards the fence to the right and get as close to it as possible without touching it, if done correctly you should clear the hole.
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The Toad Kart is best for experts , but if you're already famous with the Barrel Train on this track , use it.
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OK. Turboboost and take a L . Take a left-facing slide and push the controller to the right . On the halfway of the turn , make the sparks blue and you have a L. Release A , of course. Then create another L. Get shot by the cannon , and when halfway , press R repeatedly. Not because of you'll go much faster ,but because of you are doing warming-up for your R tech . When on the ground , take directly a right-facing slide (push controller to the left) and press R as fast as you can repeatedly . Now , near you go to lower ground , go to the upperright part of the way ; you won't make a jump and this will let you go faster.  Now do some Ls here and Rs there till you reach the gate where the first boulders smash against it . Be sure you hit the wall , but that you're able to go directly to the other way behind the gate. Now do the same with the wooden fence at the left , and then do the same again with the other wooden fence at the right to bypass the canyon . Do a R , then a L . MTing on the bridge is dangerous , especially with the TK. Do it just after the bridge . Your first lap is done.
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As soon as you land after clearing the hole, start sliding to the left while getting an MT ready. Again get as close as possible to the fence on the corner without touching it. Release the MT as soon as you pass the fence, and do one more mini-turbo before you reach the bridge. '''Do not attempt to do any mini-turbos on the bridge.'''  
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'''1 SHROOMER'''
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Just drive in a straight line across the bridge. Do one MT after reaching the end of the bridge before crossing the finish line. Repeat for laps 2 and 3, but use a mushroom to boost across the first grass patch at the start of the lap. Only do the MT between the bridge and the finish line on lap 3 if you can execute it quick enough.
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The same , but when you bypass the canyon and hit solid ground again , shroom !
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Note: This strat has achieved a time of 1'56"523, ranked Expert D.
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This strat has achieved a 1:51:550.
    
== Fast Lap ==
 
== Fast Lap ==
Same as above, but use a mushroom when landing on the mountain.
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'''2 SHROOMERS'''
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Same as 1 shroomer , but when you hit solid ground after the cannon , shroom . You can also shroom when you go on lower ground after that .
    
== Videos ==
 
== Videos ==
42

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