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== Agent ==
== Agent ==
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Strat here.
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'''2:45 strategy'''
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Skip the cinema. From the off, strafe right a tad and head straight towards the doors hoping that they open fairly sharpish. Once through, switch to left-strafing. Be careful not to get caught on the metal pillars. You should hopefully escape through the up-and-under door without coughing once. Turn right and go through. Feel free to shoot the [tranquilizer] scientist ahead of you if you want, but certainly not the one to the left, and on a fast run you should really ignore both and risk being shot.
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Head down. Halfway down the ramp release the stretcher and run down to the door at the bottom, causing it to open. You can wait for the stretcher to pass through it before leaving or you can just run and hope that it gets through before the door closes of its own accord. Back up at the top, again ignore the scientists and run right through all the doors. Head around the cryo chambers and down to the bottom, turning right at the bottom. Hopefully you shouldn't be tranquilized more than once at this point, otherwise the darkened outdoor area gets pretty hairy.
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These guys here are to be ignored as they'll slow you down - your priority here is to get to Jonathan as fast as possible. Go through the door and left shooting the guard ahead with your [[Falcon 2]], and the next one along the walkway. Grab their guns and switch to the [[SuperDragon]]'s grenade launcher function as you open the next door and get Jonathan's attention.
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As soon as he finishes his second sentence, run back through the open door and shoot all your pursuing guards with your grenade launcher as fast as you can. If you don't, Jon himself will slow down to take a few pot shots with his [[DY-357 Magnum]] - and you really need him to be moving as fast as you can. At the next door reload and open it, firing a grenade into the midst of the ambush party, hopefully taking out any pursuing guards and scientists. Use normal fire to clear up the mess and turn around to wait for Johnny to turn up. Once he's through go, and get the [[Remote Mines]] from the corner. Chuck one of these on the wall panel to the right of Jonathan. Chuck a second one just to the right of the door, and the third and last one at the wall between the two. Then get your SuperDragon back out again and open the door you just came through. Snipe along here to take out the guards how have newly spawned and are coming down to shoot you. Once the door shuts itself again of its own accord, go and stand by Jonathan, grenade launcher out, facing downwards.
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As Jon says "Right, stand back!", the explosive charge on the wall is placed. Shoot the grenade into the ground here to blow the hole in the wall nice and early - you'll be diving through less than a tenth of a second later, so you'll lose almost no health. Twist left as you dive through, go down the ramp, and be through the door to Elvis before the charge even has time to detonate.
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The bomb will go off sometime during the cutscene. Turn right after skipping the rest, selecting normal machine-gun fire on your SuperDragon, and shoot the guard standing in the red area up on the walkway. Turn around and go up back to the hole. Shoot a few grenades through, setting off the explosive barrels, and shoot a few on the ground here and there to keep away the guards. The reason you do this is to keep Johnny moving - if he sees guards up here he'll stop to shoot them. And since Elvis follows Jon, Elvis will stop too. And since the next bit of speech can only be triggered once Elvis reaches his spacecraft, you want to keep them both moving fast.
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Once you've done this, go back down to where Elvis will just be rounding the corner to the flying saucer. Try to push Elvis against the wall and push him up to catch up with Jon more quickly. Turn right and shoot the guard who snipes you from up above, then go back to the other two. Now the talking begins. While the chatting goes on push Jon against the wall and rapidly push him back to the ramp. Some guards will come around this corner and try to shoot Elvis, so take care of them while you push Jon as close as you can to the bottom of the ramp. Once Joanna says "But we can't leave you behind", stop pushing and start running up the ramps to the first and nearest panel. As you do this Jonathan will say "I'll get out on that hoverbike..." When this happens, trigger your remote mines to stop any potential guards slowing Jon down again.
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If you don't have the music turned on (as well [[Settings recommendations for Perfect Dark|you shouldn't]] - it makes it harder to hear vital in-game sounds), you should temporarily turn it up now. When the music changes, that's when it becomes possible to activate the terminals. Run to the terminal and wait for the music to change if it hasn't already. Once the music changes, activate the terminal and run to the next one, activating that one too. This ends the level.
* '''World Record Video''': [http://video.google.com/videoplay?docid=-4337882826050721561 Taka - Escape - A - 2:25] ([http://www.thengamer.com/PD/09-Escape/Taka%20-%20Escape%20-%20A%20-%20225.wmv Download!])
* '''World Record Video''': [http://video.google.com/videoplay?docid=-4337882826050721561 Taka - Escape - A - 2:25] ([http://www.thengamer.com/PD/09-Escape/Taka%20-%20Escape%20-%20A%20-%20225.wmv Download!])