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===Combat with Skedar===
 
===Combat with Skedar===
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Skedar programming is unbelievably simplistic compared to that of human enemies in this game. Every Skedar on this level wields a single [[Mauler]] except the bridge commander who has two. When you are seen, a Skedar will run to a nearby position, turn to you and start shooting. They'll shoot about five shots, then move again, then shoot again; if they lose sight of you, they'll keep moving. That's it. They have extremely poor accuracy from long range but are deadly close up and a single shot will do you serious damage (on PA, five direct hits equals death). If you are crazy enough to go toe-to-toe with a Skedar it will headbutt you or kick you in the head, which can kill you instantly from full health on PA. Luckily, this almost never happens if you know what you're doing.
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Skedar programming is unbelievably simplistic compared to that of human enemies in this game. Every Skedar on this level wields a single [[Mauler]] except the bridge commander who has two. When you are seen, a Skedar will run to a nearby position, turn to you and start shooting. They'll shoot about five shots, then move again, then shoot again; if they lose sight of you, they'll keep moving. That's it. They have extremely poor accuracy from long range but are deadly close up and a single shot will do you serious damage (on [[PA]], five direct hits equals death). If you are crazy enough to go toe-to-toe with a Skedar it will headbutt you or kick you in the head, which can kill you instantly from full health on PA. Luckily, this almost never happens if you know what you're doing.
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Since the very first waypoint is almost always exactly the same for many Skedar, you can predict where they're going to be running and aim there pre-emptively. A single fully-charged shot from a Mauler will take one down instantly wherever you hit it; half a clip from an AR34, likewise. If you miss, a single regular Mauler shot will ''not make a it flinch'', which is cause for alarm; you will need to seek cover or try to get behind it as fast as possible.
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Since the very first waypoint is almost always exactly the same for many Skedar, you can predict where they're going to be running and aim there pre-emptively. A single fully-charged shot from a Mauler will take one down instantly wherever you hit it; half a clip from an [[AR34]], likewise. If you miss, a single regular Mauler shot will ''not make it flinch'', which is cause for alarm; you will need to seek cover or try to get behind it as fast as possible.
    
Skedar which spawn during the hangar alarm sequence have about half as much health and are even more inept with their weapons than the regular ones.
 
Skedar which spawn during the hangar alarm sequence have about half as much health and are even more inept with their weapons than the regular ones.

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