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== Agent ==
== Agent ==
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'''World Record - 0:24'''
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'''World Record - 0:23'''
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Using 1.2 is a huge advantage on this level going for the time of 24 seconds.
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Using 1.2 is a huge advantage on this level going for the time of 23 seconds.
Start off watching the first cinema all the way until the text fades away, then quickly skip it and the next one as soon as possible.
Start off watching the first cinema all the way until the text fades away, then quickly skip it and the next one as soon as possible.
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About halfway down this hallway, you will want to start shooting just after the pillar that sticks out of the wall, about in the middle of the pillar and the stair case ahead. You will shoot all 20 of your KF7 rounds while you do this next part.
About halfway down this hallway, you will want to start shooting just after the pillar that sticks out of the wall, about in the middle of the pillar and the stair case ahead. You will shoot all 20 of your KF7 rounds while you do this next part.
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Take the stairs to your left, continuing in right strafe, and open the double doors to the tape from far away as you can. Hopefully it opened, and the guards inside did not open it first resulting in the door being closed instead. Grab the tape in left strafe now, which you changed to as you entered the room, then exit in right strafe. Here is what makes 24 so much harder then 25 now. You need the keycard guard to be basically right at the intersection coming up, which happens about 0.10% of the time. He needs to be killed very fast (first burst of kf7) then you go down the stairs and run to the glass doors. upon opening the glass doors, you want to switch weapons back to klobbs to warp it, and it really helps if you are boosted through fast. Continue to the exit switching back to the KF7, then open the end door and switch back to 2x klobb for the last warp.
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Take the stairs to your left, continuing in right strafe, and open the double doors to the tape from far away as you can. Hopefully it opened, and the guards inside did not open it first resulting in the door being closed instead. Grab the tape in left strafe now, which you changed to as you entered the room, then exit in right strafe. Here is what makes 23 so much harder then 24 now. You need the keycard guard to be basically right at the intersection coming up, which happens about 0.10% of the time. He needs to be killed very fast (first burst of kf7) then you go down the stairs and run to the glass doors. upon opening the glass doors, you want to switch weapons back to klobbs to warp it, and it really helps if you are boosted through fast. Continue to the exit switching back to the KF7, then open the end door and switch back to 2x klobb for the last warp.
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*World Record Video: [http://www.youtube.com/watch?v=GistXoebp8g Jimmy Bauer - Bunker 2 Agent - 0:24]
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*World Record Video: [http://www.youtube.com/watch?feature=player_embedded&v=YmLm4pmNm1w Marc Rutzou - Bunker 2 Agent - 0:23]
== Secret Agent ==
== Secret Agent ==