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'''GoldenEye 007''' is a first person shooter for the Nintendo 64, released in August 1997 by Rare.
'''GoldenEye 007''' is a first person shooter for the Nintendo 64, released in August 1997 by Rare.
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Rare lost the James Bond licence to Electronic Arts shortly after GE was released, which resulted in the appalling "Tomorrow Never Dies" on the PS1 and the mediocre "The World Is Not Enough" on N64. Meanwhile, Rare took the opportunity to create some original intellectual property and spent the next three years making GoldenEye's true spiritual successor, [[Perfect Dark]].
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Rare lost the James Bond licence to Electronic Arts shortly after GE was released, which resulted in the appalling "Tomorrow Never Dies" for Sony's PlayStation and the mediocre "The World Is Not Enough" for the N64. Meanwhile, Rare took the opportunity to create some original intellectual property and spent the next three years making GoldenEye's true spiritual successor, [[Perfect Dark]].
== Solo missions ==
== Solo missions ==
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=== Full runs ===
=== Full runs ===
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Your best ''segmented'' run through GoldenEye can be found by simply adding up your individual speed times. Currently the [[WR]]s are:
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Your best ''segmented'' run through GoldenEye can be determined by simply adding up your individual level times. Currently the [[WR]]s are:
* [[Agent]]: [http://www.the-elite.net/GE/difft-1.htm 20 minutes 23 seconds] by [[Bryan Bosshardt]]
* [[Agent]]: [http://www.the-elite.net/GE/difft-1.htm 20 minutes 23 seconds] by [[Bryan Bosshardt]]
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Single-segment runs have also been attempted. Single-segment runs of GE are ranked [http://www.angelfire.com/vt2/Vulpex/Brooklyn/SpeedRunRankings.html here] alongside similar records for [[Perfect Dark]]. There are six categories for these: runs can be through [[Agent]], [[Secret Agent]] or [[00 Agent]] and each of these can be timed using the in-game timer or in real time. On Agent the run counts the levels from [[Dam]] to [[Cradle]] only; on SA, [[Aztec]] is also included; on 00A, Aztec and [[Egyptian]] are included.
Single-segment runs have also been attempted. Single-segment runs of GE are ranked [http://www.angelfire.com/vt2/Vulpex/Brooklyn/SpeedRunRankings.html here] alongside similar records for [[Perfect Dark]]. There are six categories for these: runs can be through [[Agent]], [[Secret Agent]] or [[00 Agent]] and each of these can be timed using the in-game timer or in real time. On Agent the run counts the levels from [[Dam]] to [[Cradle]] only; on SA, [[Aztec]] is also included; on 00A, Aztec and [[Egyptian]] are included.
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Strategies in full runs are different from individual level runs because you don't have the luxury of multiple attempts (multiple attempts are ''allowed'', but the time just keeps adding on). Swift but safe strategies are preferable to one-in-a-thousand shots - with the exception of [[Dam]], which you can attempt over and over again. In some senses, full runs provide a better judge of ''consistent'' playing ability and global game knowledge.
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Strategies in full runs are different from individual level runs because you don't have the luxury of multiple attempts (multiple attempts are ''allowed'', but the time just keeps adding on). Swift but safe strategies are preferable to one-in-a-thousand shots - with the possible exception of [[Dam]], which, being the first level, can be easily replayed. In a sense, full runs provide a better judge of ''consistent'' playing ability and global game knowledge.
== See also ==
== See also ==