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* Repeatedly hop to the left, until you're on the straight after the spiral.  Don't brake at all; just let yourself hit the outside wall.  Sometimes the wall bounces you inward, which saves time, but it's random.
 
* Repeatedly hop to the left, until you're on the straight after the spiral.  Don't brake at all; just let yourself hit the outside wall.  Sometimes the wall bounces you inward, which saves time, but it's random.
 
* Just before the drop, begin a left-facing SSMT.  You cannot charge an MT while in the air, so just hold right.  After you land, continue charging the MT as normal.
 
* Just before the drop, begin a left-facing SSMT.  You cannot charge an MT while in the air, so just hold right.  After you land, continue charging the MT as normal.
* Aim just to the left of the wall ahead.  Hop just before the drop (so that you land sooner).  If you find yourself angled too far to the left as you reach the drop, you can turn slightly during the hop.
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* Aim just to the left of the wall ahead.  Hop just before the drop (in order to land sooner).  If you are angled too far to the left as you reach the drop, you can turn slightly during the hop.
 
* MT around the final corner.  SSMT on the straight (right-facing or left-facing, whichever is easier), and aim for the corner.
 
* MT around the final corner.  SSMT on the straight (right-facing or left-facing, whichever is easier), and aim for the corner.
 
* Do a short slide around the corner, and shroom as you reach the grass.  Continue the rest of the lap as normal.
 
* Do a short slide around the corner, and shroom as you reach the grass.  Continue the rest of the lap as normal.

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