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== 00 Agent ==
== 00 Agent ==
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'''World Record strat - Written by David Clemens'''
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'''World Record strat -0:50 Written by David Clemens'''
Prepare to pile up lots of hours on this level, as barely anything will ever complete. Start out in Left strafe looking down, and strafe towards the drone room. Hit the door from as far away as possible so you get in earlier, and strafe to the left into the room. Now the screen is key for 0:50, as it needs to be taken out before you reach the key. Shoot the first bullet at the screen right as you can see it and running forwards, then switch to left strafe again and shoot the next 4 bullets at it and hopefully, the bullets dont lag and you take the screen out. You should get backed by the drone here, and sometimes you get backed twice. If you get backed twice, it will be hard to get 50, but still doable. Grab the key off the side of the table, and quickly turn around. In right strafe, go around the mainframes and try to shoot each one 2-3 times. If you miss them, the chance of them completing is very small. And even if you do hit each one 3 times, it is rare for them to both blow up. Leave the building and when you exit, change to left strafe and head towards the ammo dump room. Hopefully you get a boost as you go towards it, as that makes 50 speed a lot easier. As the ammo dump door is opening, hold forwards so you maintain full speed, and looking a bit down, strafe like hell to the left so you can see the ammo box. It is essential for 50 that you take out this box fast, so dont miss any bullets when you shoot it and make sure you dont hit the table to the right (theres an invisible wall, but its easy to tell when you missed the ammo box and hit the invisible wall). Hopefully the bullets come out really fast (basically needed for 50), and leave the room when the box blows up (preferably 5 bullets, but with 6 shot you can still get 50). Sometimes you will get a boost here. Change to right at this corner, and get ready to do the trainshot. It is very hard to do in this lag, but with practice its actually quite consistent. The hard part is getting a good guard reaction so that the train door actually opens and he doesn't warp the door.
Prepare to pile up lots of hours on this level, as barely anything will ever complete. Start out in Left strafe looking down, and strafe towards the drone room. Hit the door from as far away as possible so you get in earlier, and strafe to the left into the room. Now the screen is key for 0:50, as it needs to be taken out before you reach the key. Shoot the first bullet at the screen right as you can see it and running forwards, then switch to left strafe again and shoot the next 4 bullets at it and hopefully, the bullets dont lag and you take the screen out. You should get backed by the drone here, and sometimes you get backed twice. If you get backed twice, it will be hard to get 50, but still doable. Grab the key off the side of the table, and quickly turn around. In right strafe, go around the mainframes and try to shoot each one 2-3 times. If you miss them, the chance of them completing is very small. And even if you do hit each one 3 times, it is rare for them to both blow up. Leave the building and when you exit, change to left strafe and head towards the ammo dump room. Hopefully you get a boost as you go towards it, as that makes 50 speed a lot easier. As the ammo dump door is opening, hold forwards so you maintain full speed, and looking a bit down, strafe like hell to the left so you can see the ammo box. It is essential for 50 that you take out this box fast, so dont miss any bullets when you shoot it and make sure you dont hit the table to the right (theres an invisible wall, but its easy to tell when you missed the ammo box and hit the invisible wall). Hopefully the bullets come out really fast (basically needed for 50), and leave the room when the box blows up (preferably 5 bullets, but with 6 shot you can still get 50). Sometimes you will get a boost here. Change to right at this corner, and get ready to do the trainshot. It is very hard to do in this lag, but with practice its actually quite consistent. The hard part is getting a good guard reaction so that the train door actually opens and he doesn't warp the door.